Comment by nmeofthestate
1 day ago
> It is clear from the article that what eats up so much RAM is not the weather app itself but the framework it runs on. There is a "Renderer", a "GPU Process",... eating most of it.
Got a bit confused by this, because nowhere in the article are the words "Renderer" or "GPU". Regardless - all processes that comprise the app are the app, not just the parent process.
When I run it locally and check in procexp it has 8 webview subprocesses and all together it's using similar if not higher levels of memory than claimed in the article. Private Bytes is over a GB in total. I expect the webview processes are sharing memory for DLLs though.
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