← Back to context Comment by a012 8 hours ago You can test your application, game, website without a physical phone? 7 comments a012 Reply leoh 8 hours ago Can do that with the simulator too cfn 3 hours ago I have had instances where the app runs fine on the simulator but crashes on the device. This might solve that. refulgentis 8 hours ago Running on ported userspace components, with a shim, isn't the same as running on the OS in itself.That really matters, sometimes.But not the vast majority of the time.(source: been coding iOS since pre-SDK iPhone OS 1.0) RussianCow 8 hours ago Can you give some examples of where it matters? I'm genuinely curious. 2 replies → dingdongditchme 7 hours ago Is the simulator faster than this? I would suspect so.
leoh 8 hours ago Can do that with the simulator too cfn 3 hours ago I have had instances where the app runs fine on the simulator but crashes on the device. This might solve that. refulgentis 8 hours ago Running on ported userspace components, with a shim, isn't the same as running on the OS in itself.That really matters, sometimes.But not the vast majority of the time.(source: been coding iOS since pre-SDK iPhone OS 1.0) RussianCow 8 hours ago Can you give some examples of where it matters? I'm genuinely curious. 2 replies → dingdongditchme 7 hours ago Is the simulator faster than this? I would suspect so.
cfn 3 hours ago I have had instances where the app runs fine on the simulator but crashes on the device. This might solve that.
refulgentis 8 hours ago Running on ported userspace components, with a shim, isn't the same as running on the OS in itself.That really matters, sometimes.But not the vast majority of the time.(source: been coding iOS since pre-SDK iPhone OS 1.0) RussianCow 8 hours ago Can you give some examples of where it matters? I'm genuinely curious. 2 replies → dingdongditchme 7 hours ago Is the simulator faster than this? I would suspect so.
RussianCow 8 hours ago Can you give some examples of where it matters? I'm genuinely curious. 2 replies →
Can do that with the simulator too
I have had instances where the app runs fine on the simulator but crashes on the device. This might solve that.
Running on ported userspace components, with a shim, isn't the same as running on the OS in itself.
That really matters, sometimes.
But not the vast majority of the time.
(source: been coding iOS since pre-SDK iPhone OS 1.0)
Can you give some examples of where it matters? I'm genuinely curious.
2 replies →
Is the simulator faster than this? I would suspect so.