Comment by CodesInChaos
10 hours ago
I'm confused by how this affects range requests. Without compression, those can be easily satisfied by reading the relevant part of the cached complete file. But how are they handled now? The article claims "range requests remain unchanged", but I don't see how that's possible if the cache no longer stores the uncompressed data.
> I don't see how that's possible if the cache no longer stores the uncompressed data.
Zstd has a seekable format for frames, similar to pigz --independent works.
[1] - https://github.com/facebook/zstd/blob/dev/contrib/seekable_f...
Yes. This.
I assume the entire resource needs to be decompressed first, then indexed into, served, and discarded. Well, actually, you could just decompress up to the end of the range.
Actually zstd internally splits data into frames, and frames can indicate the decompressed data size. So if we control the compressor we can make it so that all frames have the size information; it isn’t exactly seekable but at least it will not need to decompress the resource. https://python-zstandard.readthedocs.io/en/latest/concepts.h...
Given how fast zstd can decompress, this may or may not actually be a win: the time spent waiting for I/O might be so large that the decompression can fit within the wait time.
Which would have terrible performance for range requests starting late in a large file. For files that are frequently accessed that way, this could be prohibitive.
You could split the file into independently compressed blocks as well. But that'd reduce compression rate and require adding some kind of index for seeking.
Or they have an upper size limit for the file size they compress, since large files are rarely compressible text.
In any case it is something that needs the be handled before going live with a compressed cache. But the article sounds like they simply didn't implement compressed caching for those cases, which makes no sense.
For the cost of a small amount of metadata the offsets of every MiB or so could be stored. I did something like this with pigz as I was implementing multithreaded compressed and encrypted kernel zone suspend and resume for Solaris.
Not with zstd, you could still support range requests. https://en.wikipedia.org/wiki/Zstd this whole subthread should take 10 minutes and glance over the spec and the capabilities. It would end a lot of wasted premature pontificating.
There's nothing about random access at that link.
There's this, but it doesn't seem to be getting much traction: https://github.com/facebook/zstd/tree/dev/contrib/seekable_f...
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Idk but btrfs and zfs manage to pull it off
Seekable OCI (SOCI) uses an index so I imagine that's an option (real byte range a-b maps to compressed range x-y). Presumably you'd still need to read the header and some additional pieces
ZFS compresses recordsize or volblocksize chunks down to some whole number of disk blocks, as determined by 1 >> ashift. In practice, this typically means that each 128k chunk gets compressed to some number of sequential 512 or 4096 byte blocks. These compressed blocks are referenced by block pointers that contain flags indicating compression and what type.
afaik, ZFS will read an entire Record at a time- and that's the same granularity as its compression.
It uses some form of keyframing. Not entirely free.
they said they didn't change the behavior for range requests. So, it'll still be the basic no compression. (eg, server side decompression)