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Comment by Swizec

9 hours ago

That’s the best part! We’re all NPCs in other people’s stories _and_ the main character in ours.

You can do and be absolutely anything or anyone you want. Just gotta bear the consequences and that’s it.

Wanna live a homely life surrounded by loved ones? Go do it! Nobody is stopping you. Wanna galivant around the world having adventures with no roots? You can!

And when you meet a local npc bartender on your adventures, you’re just another rando tourist npc. It’s great

I disagree. We're in a multiplayer game, so we're all player characters. I certainly try not to treat others as NPCs in my story.

Commented elsewhere in the thread before reading the comment (a terrible habit of mine) and I fully agree. The way I explained it to my daughter is this:

"We're all someone else's NPC".

What a rosy view of life! There are no NPCs, everyone is a unique and wonderful snowflake!

  • Every snowflake is unique but snow is still just snow.

    Life’s funny that way. You can’t predict what an individual will do and yet predicting what a crowd will do is so easy we have entire engineering and social disciplines based on manipulating crowd behavior.