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Comment by ModernMech

11 hours ago

How?? I'm using sol Extra High 24/7 and it eats up about 1% per hour reliably, so it lasts about 4 days for me.

These folks are probably using crazy plugins or crazy sub agent spams. They probably just run everything on max + fast mode which is ridiculous.

Sub-agents. I have 7 20x accounts and I burn them within 1-2 days if I go fully parallel. In some scenarios I use 50 sub-agents for a session which is literally hours of usage for a single 20x account. I'm at the point where I need to parallelize over multiple machines because I just don't have enough CPU and RAM.

  • What are you doing with them you need so many? It sounds like a Gas Town situation, that you invented an exponential token burning machine.

    • Decompilation of a game and another larger decompile project. I'm working on it solo. I use 50 sub-agent, one per target function or translation unit. Often there is some progress in a unit but it's not done. So it requires a lot of cycles per function. Notably a single ~80kb function took about a week of constant sol-ultra attention before reaching exactness. The game I'm targeting has ~5000 total functions. The other decompile project has ~10k+ functions.

      I'm sure I could be more token efficient, but this was/is also a learning process for me since I never did such an extremely large project before that would take multiple man years before AI.

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