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Comment by fantasizr

7 hours ago

indie hacking seems dead-ish because everything can just be cloned instantly, and if you don't have a serious go to market plan with a latent user base you're SOL.

In game dev (weirdly enough) I don't think this is true.

I was thinking about this yesterday and realized that I don't even want to play only my own games (made by LLMs or me), I explicitly want to experience what other people have come up with, what stories they have invented.

And yes, might be it's all made by LLMs in the future, but that's another discussion. In "art" I think it still matters, I care about how it's made, not only that it exists.

EDIT: "And if you don't have a serious go to market plan with a latent user base you're SOL" ths is probably true though :D