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Comment by bel8

1 day ago

> ...but for serious work, it will never be a sure shot job handled entirely by AI.

Maybe not entirely handed by AI but when AI starts doing it better than most and in a fraction of the time, for a fraction of the cost, why do you think it wont be at least partly delegated to AI?

the "never" is what gets me here.

Autopilots have been able to fly planes better than humans at almost zero cost for years yet no one has replaced pilots.

  • fair but that's also a matter of time, in my opinion.

    1) software doesn't commit suicide like some pilots did.

    2) software has superhuman reflexes, processing power and are not affected by emotion.

    3) software also will eliminate a whole class of failure modes that caused many crashes in the past like: "I won't seek nearest and safer airport because that will be expensive in fuel costs"

    4) software is already landing planes and saving lives in the process: https://youtu.be/XawXSLRCM3o

    5) Most part of a comercial flight is already controlled by software anyway. Pilots mostly take off/land and input coordinates and altitudes.

    6) push for fully automous aircraft during modern war is going to speed up development and test of the tech.

    I think it's a matter of time here too.

    • > I won't seek nearest and safer airport because that will be expensive in fuel costs

      If, and that's a big if, a pilot did choose a less safe airport because of monetary cost to his airline, it would be because those are the guidelines of the airline. And those guidelines would obviously be in the software too.

      1 reply →

Because there is no demand for it to be fully handled by AI. Nobody is denying that parts will be handled by AI but that’s also you moving the goal post.

  • Coraline is a claymation movie made by hand, and Wildwood is coming out. But it’s because a cofounder of Nike loves stop motion animation. Despite critical acclaim these movies don’t make money. Just like we don’t have masterwork marble sculpture makers anymore. I have serious doubts anyone will surpass the works of Michaelangelo in the next hundred years; maybe a thousand.

  • What makes you say that? You think people like paying professionals to edit their videos? Surely some do, but everyone?

    • you're right. ads are already infested with AI videos which means it works for some and those are no longer paying the price of fully manual editing.

> the "never" is what gets me here.

The process is the point for any passionate creative. And yes, for every passionate creative you have a burned out creative who's trying to make ends meet who will use more AI centric tools because both that creative and the people paying them likely do not care how things look when they're completed, only that they're completed, on-time, and under budget.

However, again, an actual creative wouldn't. Imagine you and I are climbing a mountain: I'm climbing the mountain because I love climbing mountains. Climbing mountains is what I live for. I work full time and hard as hell so I can afford trips to climb mountains. You, on the other hand, have a terminal illness and you know that at the top of this mountain is a plant you can eat that will cure you with no side effects. So we're both doing this thing, but for WILDLY different reasons.

If as we're climbing a helicopter flies up and hovers behind us and the pilot says "hey I'll take you to the top of the mountain if you want!" we're going to have very different responses: you don't care about climbing mountains, and even if you do, you're not on this particular climb to enjoy it; you're here because you need this plant to cure your illness. You'd be crazy to not jump in that helicopter and get what you need to live. However, I'd be equally crazy to do the exact same thing, because climbing the mountain is why I'm here, I live for climbing mountains, and I want to climb this one.

This is what AI people do not get about creatives and why we talk past each other. AI people think creative people make things to have finished works, and that's certainly a part of it, and basically a requirement if you'd like to monetize your creativity. But like, I work in software as my day job and I'm bloody good at it, but I use AI to generate code sometimes because the process of developing software doesn't do nearly the same thing for me as creating art. I love making art, and I'd do it even if it made me no money. And I know that, because I've been doing it my whole life and it's never made me money. I feel depressed if I go too long between making works of art. I get ideas building up inside me and they itch and scratch at my being until I sit down and spend several hours turning said idea into something I can see, but like, if I just put a prompt into an AI image generator, I feel absolutely nothing doing that.

All of that to say: I genuinely do not believe AI will completely replace all of this, for no other reason than only a fraction (sizable though it may be) of creatives will ever want it, let alone use it. The quality of it and arguing about if it can "match" a human creative isn't the point, the humanity is the point. I don't want to look at AI generated art, and so I won't, and I especially do not want to replace my creative output with that of Midjourney. Ever. I don't care how good or cheap it is which is why those arguments just bounce off of me. I'm here to climb a mountain and you're offering me a staircase.

  • No, the process is the point for you.

    For me, the point of creativity is play, exploration, and experimentation. I've always jumped on new technology and new media because they're the best place to find those.

    From what I've seen, a lot of the "it's a process" people are more interested in craft than art.

    They're not creating anything unique, novel, or personal. They 'create' like an engineering problem - master this skill, copy this style, reproduce some acceptable and recognisable version of this popular imagery/content/genre.

    There's a huge gap between competent craft and work that has a voice and is surprising - no matter how it's made.

    People with that original voice are rare, and many aren't afraid of AI.

    That's not to say that AI doesn't it make even easier to make uninteresting, unoriginal content. But the 'process' can also be fighting the default output quality to transcend that.

    • I agree. I enjoy creative play and learning how to emulate what the masters can do in film, music, art, engineering and computer science. When it's so easy to take so much for granted, I find it an excellent if somewhat time-consuming way to deepen my appreciation and admiration of their work.