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Comment by vunderba

16 hours ago

You can get semi-decent sprite work out of GenAI models, but you still have to put in some manual work (scale normalization, palette reduction, grid alignments, etc). It's definitely not "out-of-the-box" yet.

https://mordenstar.com/other/hobbes-animation

Really nice share. I bet you could automate the manual work with today's models

  • Yeah, I think you’re right. I think the hardest part would honestly be maintaining some level of consistency as your project grows its number of assets - otherwise there's no sense of a common stylistic theme.

    The agentic tooling in some of the latest models is getting pretty crazy too - somebody on Reddit recently shared an example of using GPT-6 Astra to generate sprites with Aseprite, an open-source, popular pixel art editor and it worked shockingly well.