← Back to context

Comment by NBJack

15 hours ago

I am but an armchair expert here, but I do think most of what's missing is the complexity of real-life ecosystems and "connections". Having biomes that are substantially large on a given planet and diversity among them, animals unique to each, and some kind of connections between the sparse settlements (even just like 3-5 actual cities per planet would be a start) would be a big difference. It would be a bit less about the 'wonder' and more about understanding the interplay.

For now, all I can see is "optimization" and "system limits on numbers of unique objects for things to work at 60+ FPS".

> even just like 3-5 actual cities per planet would be a start

This often takes me out of immersion in reading sci fi books. Every planet has one culture, one ruler, one major city. I know it's usually just a convenience but has the author never seen earth? Why would future human colonized planets not have hundreds of thousands of cities and competing factions?

Finding only one village on each planet is kind of laughable in the same way. The stage of human evolution where there was one village is such a tiny slice of time (if it ever even existed at all).