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Comment by ux266478

16 hours ago

I think you have it in reverse, it's pure soul but very little game. It's just like Noctis IV, an interactive piece of art. This one has more pretense to looking like a game with its crafting system and survival mechanics that you can thankfully disable. It also has a narrative, several well-executed threads of them. It's a very introspective game with things to say about itself and the experience of living. You might not like it, you might have found it unengaging, but to deny it lacks humanity, artistic substance and a story to tell is crazy.

There's also not very much I would say is technically impressive about it at all, and definitely not anything people normally reach for. The bandwidth of the asset streaming they accomplished on the PS4, with such a small team that still had to build the rest of the game, is the only thing that makes me raise an eyebrow. In fact, that may as well have been the real gain of crunching down how planets are described rather than the huge number of planets themselves. Even that's not particularly groundbreaking if you take away the context of the small team. And at that point we have to ask ourselves if it's groundbreaking, or just very intelligent and clever pragmatism. Impressive in a labor lens, not a technical one.