← Back to context

Comment by matheusmoreira

6 hours ago

That's exactly what No Man's Sky is though. There are entire communities centered around colonizing entire regions of the procedurally generated space. People build some seriously intricate bases and it really makes the worlds feel lived in.

I think biggest issue is that you are not constrained to single world. But instead directed to be mostly directionless... Some players just feel no reason to comeback. Where as with Minecraft being in single world you are more forced to comeback to various locations you build things in.

The last time I tried Minecraft, from the point I dropped into the world, I could start punching dirt and trees and placing stuff around and building things.

In No Man's Sky I got dropped in some world that felt empty with tutorial on how to collect some stuff and how to get to the ship.

The first impressions weren't the same between these 2 games.

  • I made this point earlier in the comments, but I think the main difference between Minecraft and No Man's Sky is that Minecraft does not push the players towards specific gameplay systems, while No Man's Sky does, making No Man's Sky feel much less like a box of legos and more like a collection of specific tasks/activities.