Comment by Melonai
7 hours ago
Yeah in the end I probably agree on WebGPU, I haven't really seen a single use of it, except for running shader code examples in browser, which might as well be replaced by a looping video.
For WASM though, I do not agree at all! It's genuinely a great system for high performance browser code. So much stuff I use now had WASM as the backbone, and I even started applying it outside of the browser in some of my architecture. I wish we had way more enthusiasm behind things like WASM, and way less for something like WebUSB.
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