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Comment by dguest

1 day ago

Sim City: you're the disasters.

Sim City was already a "you are the bad guys" game!

The creator of Sim City was working on a game called Raid on Bungeling Bay" [1] where your job was to bomb a fully functional civilization into the stone age. He had so much fun developing the civilization that he decided to make a game of it.

So maybe we just need a "Raid on Bungling Bay Redux: Massacre of The Sims".

[1]: https://en.wikipedia.org/wiki/Raid_on_Bungeling_Bay

  • > Creative Computing in 1984 said that the game "push[es] the animation capabilities of the Commodore 64 to their very limits". The magazine concluded that it would become "one of the all-time great computer games".

    Gaming journalism didn't only recently become ridiculous, it turns out.

    • Smooth full-screen scrolling on the c64 was hard. In the years since 1984 people discovered ways to use unintended behavior in the c64's video chips to move a lot more of the screen around seamlessly, but ROBB's fast omnidirectional scrolling was pretty slick for a game from the same year the c64 came out.

      Raid Over Bungelling Bay grew into Sim City, which had remakes over two decades and spawned an entire genre of "city builders", I think there is indeed an argument that it became an "all-time great".