Comment by wrs
2 hours ago
I keep the studio computer OS a full version behind.
My impression from audio developers is that the audio infrastructure is very badly documented (like so much of MacOS nowadays) and using it properly requires a combination of luck, WWDC videos, and devrel threads. Also, Apple introduces changes that are genuine improvements in theory, but break undocumented assumptions.
The lack of rigor is a bit surprising given that audio is probably the only mission-critical hard-real-time thing MacOS does. People routinely run an entire live concert on a Mac and an audio glitch is not OK! (Yes, if it’s Taylor Swift budget then there are at least two machines in sync with a big red button to switch over…)
But given what they’re dealing with, I understand why it’s more involved than just “the developers didn’t try the betas”.
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