Comment by threethirtytwo
10 hours ago
The story isn't so clear cut.
The caveat is: It depends on the task.
Are there reams of chess moves that the model can train off of? No.
Are there reams of math papers the model can train off of? Yes.
10 hours ago
The story isn't so clear cut.
The caveat is: It depends on the task.
Are there reams of chess moves that the model can train off of? No.
Are there reams of math papers the model can train off of? Yes.
> The caveat is: It depends on the task.
I think the line of criticism around LLMs sucking at chess makes more sense when you understand what the AI companies are saying about the future trajectory of these models.
The entire recursive self improvement story falls apart once you point out that there is not much "cross domain transfer learning". Meaning that training an LLM to become good at coding, math, etc, will eventually transfer into them being good at other skills that were not explicitly trained for.
Using games like chess which have little economic value is actually a good test for this. What's even more surprising about them sucking at chess is how much information about chess strategy exists in the training data.
There’s multiple databases of games in algebraic notation. You can also, very easily rl train on pitting models against one another, even without mcts.
> Are there reams of chess moves that the model can train off of? No.
This is as false as something can possibly be. There are open databases of millions of chess games spanning hundreds of years.
It is even worse.. This is a classical reinforcement problem where data generation is easy because the rule set is pre-defined. So you really don't even need any data to start with (but would help).
There are more possible game combinations than atoms in the universe, even those generation of valid game states are as you say pre-defined. that is why models cannot go this route and therefore are poor at chess
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>Are there reams of chess moves that the model can train off of? No.
For real??
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