← Back to context Comment by SXX 11 hours ago Sadly crashing on Pixel 9 Pro, but I guess phone GPU with 16GB RAM total wouldnt be enough anyway. 5 comments SXX Reply throwa356262 20 minutes ago To be fair, the GPU in pixel 9 and 10 is pretty bad.I really hope they stop using PowerVR in pixel 11. jeroenhd 1 hour ago 3/16 GiB of RAM on the P9Pro is dedicated towards on-device AI models, which WebGPU probably can't access. 14u2c 10 hours ago Runs on my 16GB M2 Air (firefox). ~7 tok/s trvz 10 hours ago It should be though. SXX 10 hours ago Even native AI gallery uses smaller Gemma models. I guess whatever Chrome is using for WebGPU compute on Android is just adding too much overhead.
throwa356262 20 minutes ago To be fair, the GPU in pixel 9 and 10 is pretty bad.I really hope they stop using PowerVR in pixel 11.
jeroenhd 1 hour ago 3/16 GiB of RAM on the P9Pro is dedicated towards on-device AI models, which WebGPU probably can't access.
trvz 10 hours ago It should be though. SXX 10 hours ago Even native AI gallery uses smaller Gemma models. I guess whatever Chrome is using for WebGPU compute on Android is just adding too much overhead.
SXX 10 hours ago Even native AI gallery uses smaller Gemma models. I guess whatever Chrome is using for WebGPU compute on Android is just adding too much overhead.
To be fair, the GPU in pixel 9 and 10 is pretty bad.
I really hope they stop using PowerVR in pixel 11.
3/16 GiB of RAM on the P9Pro is dedicated towards on-device AI models, which WebGPU probably can't access.
Runs on my 16GB M2 Air (firefox). ~7 tok/s
It should be though.
Even native AI gallery uses smaller Gemma models. I guess whatever Chrome is using for WebGPU compute on Android is just adding too much overhead.