← Back to context Comment by dgritsko 19 hours ago At least for now, Jev is not multimodal. So a screenshot alone wouldn't cut it. 4 comments dgritsko Reply adverbly 19 hours ago I find that a bit interesting because the most system one part of the brain is probably the part used for visual processing.It's trying to use a human analogy but the analogy breaks down if you try to apply it directly verdverm 8 hours ago I think I saw that the System 1/2 framing is based on the Thinking Fast/Slow book's framing Reubend 15 hours ago Oh, I missed that! So the Doom demo was potentially just "harnessmaxxing"? nacs 9 hours ago It was yes, lots of words in the input to describe state of the game-world at each checkpoint.
adverbly 19 hours ago I find that a bit interesting because the most system one part of the brain is probably the part used for visual processing.It's trying to use a human analogy but the analogy breaks down if you try to apply it directly verdverm 8 hours ago I think I saw that the System 1/2 framing is based on the Thinking Fast/Slow book's framing
verdverm 8 hours ago I think I saw that the System 1/2 framing is based on the Thinking Fast/Slow book's framing
Reubend 15 hours ago Oh, I missed that! So the Doom demo was potentially just "harnessmaxxing"? nacs 9 hours ago It was yes, lots of words in the input to describe state of the game-world at each checkpoint.
nacs 9 hours ago It was yes, lots of words in the input to describe state of the game-world at each checkpoint.
I find that a bit interesting because the most system one part of the brain is probably the part used for visual processing.
It's trying to use a human analogy but the analogy breaks down if you try to apply it directly
I think I saw that the System 1/2 framing is based on the Thinking Fast/Slow book's framing
Oh, I missed that! So the Doom demo was potentially just "harnessmaxxing"?
It was yes, lots of words in the input to describe state of the game-world at each checkpoint.