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Comment by sltkr

5 days ago

This comment demonstrates everything that's wrong with people trying to be clever and rolling their own crypto.

The security of your system depends on time() providing enough entropy, even though that's not what it's designed to do. It's built on top of the wrong primitive from the start.

> The reason I like doing it this way is that it happens entirely in userspace

On Linux this is often true, but there is no portable way to get the current time that is _guaranteed_ not to do any system calls.

> If your time() function has a resolution of nanoseconds, you only need your loop to iterate about 50 times to get a cryptographically secure amount of entropy.

You haven't proven that at all. It's easy to imagine that on a CPU running at a fixed frequency the interval between reads is constant, so if anyone knows (or can guess) the start time the resulting seed is entirely predictable.

This is completely independent of timer resolution. You seem to realize that as you were writing that:

> just look at the number of nanoseconds that elapse at each consecutive call to sha256(current_time()) and verify that there's some statistical variance

Oh yes, because evaluating the quality of a random number generator is such a trivial thing to do, it's not like there is decades of research behind it or anything.

And assuming you are able to verify the statistical variance: are you going to put that logic in the loop, making it significantly more complex?

Or are you going to do this test on your machine and then ship your code on the assumption that if it works on your machine, it will work everywhere else, too?

> if your time() function has a resolution of seconds you need to let it run for more like 5 seconds.

So not only is it insecure, it's agonizingly slow by design. Why do a system call that takes milliseconds at best, when we can run a loop in userspace for 5 seconds?

All this just so you can avoid writing the obviously correct oneliner:

    if (getentropy(&seed, sizeof(seed)) != 0) abort();

And to show my objections are not just theoretical I wrote a little program to check:

    #include <time.h>
    #include <stdio.h>
    
    static int estimate_entropy(long l) {
        int bits = 1; /* for the sign bit */
        if (l < 0) l = -l;
        while (l > 0) {
            ++bits;
            l >>= 1;
        }
        return bits;
    }
    
    int main() {
        struct timespec ts;
        if (clock_getres(CLOCK_REALTIME, &ts) != 0) {
            perror("clock_getres");
            return 1;
        }
        printf("Clock resolution: %ld.%09ld\n", (long) ts.tv_sec, (long) ts.tv_nsec);
        
        #define N 50  /* number of samples */
        struct timespec samples[N];
        for (int i = 0; i < N; ++i) {
            clock_gettime(CLOCK_REALTIME, &samples[i]);
        }
    
        printf("Deltas (ns):");
        long deltas[N - 1];
        for (int i = 0; i < N - 1; ++i) {
            deltas[i] = 
                (samples[i + 1].tv_sec - samples[i].tv_sec)*1000000000L
                + (samples[i + 1].tv_nsec - samples[i].tv_nsec);
            printf(" %4ld", deltas[i]);
        }
        printf("\n");
        long entropy = 0;
        printf("Deltas of deltas: ");
        for (int i = 0; i < N - 2; ++i) {
            long dd = deltas[i + 1] - deltas[i];
            printf(" %4ld", dd);
            entropy += estimate_entropy(dd);
        }
        printf("\n");
        printf("Maximum entropy: %lld\n", entropy);
    }

On my system this prints:

    Clock resolution: 0.000000001
    Deltas (ns):   55   51   23   23   25   24   24   24   24   24   25   25   24   24   24   24   24   25   24   24   24   25   25   24   24   23   25   24   24   25   24   23   25   25   26   23   25   24   24   25   26   24   23   25   25   26   24   25   24
    Deltas of deltas:    -4  -28    0    2   -1    0    0    0    0    1    0   -1    0    0    0    0    1   -1    0    0    1    0   -1    0   -1    2   -1    0    1   -1   -1    2    0    1   -3    2   -1    0    1    1   -2   -1    2    0    1   -2    1   -1
    Maximum entropy: 92

So no, 50 iterations of that loop does not provide 256 bits of entropy due to random fluctuations in nanontime between calls.

  • Thanks for writing that code!

    The point is this: Getting micro-timing won’t give us as much entropy as we want, but it will still give us entropy. So it’s a perfectly good yet-another-source of entropy to feed in to an entropy pool (such as the input to a XOF).

    If those Coldcard devices had used this code as one source of entropy, and this source of entropy was the only entropy still working, they never would had been compromised.

    (I won’t update my 18-year-old PRNG to use this code, of course, since that code is now 18 years old and there are no known weaknesses in said code)

    • Actually, it gives you as much entropy as you need, just increase the iterations. That guy's output is shockingly consistent, so to be conservative maybe we say 0.2 bits of entropy per iteration. So just do 1000 iterations. That's still only going to take a few milliseconds even on embedded hardware.

      EDIT: I reviewed his code, and he's not hashing between calls to check the clock; the hash call itself causes the CPU to heat up in arbitrary ways which changes the timing between hashes and introduces more entropy; removing that call basically entirely defeats the idea behind the technique, these results are fully invalid.

  • Hold on I have to go edit the rest of my responses because I just assumed you wrote the code correctly; you did not.

    You are not hashing between calls to the timer. The sha256 hash itself is responsible for doing physical things to the chip (heating up some parts unevenly during the hashing computation) which introduces meaningful entropy between calls to the current time.

    You can't just do calls to clock_gettime(), you have do an actual sequential sha256() call between them. Please run this code again and tell me what results you get.

    • You're missing the point, which is that although timings may vary on the system you are testing on, there is no system guarantee from hardware _or_ software that this always happens.

      Case in point:

      > The sha256 hash itself is responsible for doing physical things to the chip (heating up some parts unevenly during the hashing computation)

      Some CPUs do thermal throttling, others run at a fixed frequency or are so underclocked that thermal throttling doesn't kick in during your 50 iterations. This is exactly the source of randomness that is just not guaranteed to exist across systems.

      -----

      > You can't just do calls to clock_gettime(), you have do an actual sequential sha256() call between them. Please run this code again and tell me what results you get.

      OK, I'll humor you, but to reiterate: it isn't really my point.

      After adding hashing in the loop:

          Clock resolution: 0.000000001
          Hash: a8531a79fc350a3b35b3e82e33b759f6caa97a12efd16a715acb99065b6f3e89
          Deltas (ns): 21662  452  335  297  290  288  288  291  289  293  290  289  290  284  287  297  289  289  295  288  287  286  292  291  287  287  301  289  299  290  292  288  291  292  296  294  295  293  290  287  297  292  292  292  288  295  291  289  296
          Deltas of deltas:  -21210 -117  -38   -7   -2    0    3   -2    4   -3   -1    1   -6    3   10   -8    0    6   -7   -1   -1    6   -1   -4    0   14  -12   10   -9    2   -4    3    1    4   -2    1   -2   -3   -3   10   -5    0    0   -4    7   -4   -2    7
          Maximum entropy: 177
      

      Here it's mostly the first few iterations that are slow, the remaining ones are both fast and surprisingly consistent (the value 289 appears six times for example).

      It's more obvious if you run it a few times in a row:

          Deltas (ns): 21662  452  335  297  290  288  288  291  289  293  290  289  290  284  287  297  289  289  295  288  287  286  292  291  287  287  301  289  299  290  292  288  291  292  296  294  295  293  290  287  297  292  292  292  288  295  291  289  296
          Deltas (ns): 22213  486  361  318  290  290  290  289  289  291  289  291  287  289  285  289  294  289  289  287  294  292  293  292  295  295  286  298  288  291  292  295  291  292  291  292  297  294  293  297  289  288  299  288  299  295  292  291  293
          Deltas (ns): 23042  475  312  309  290  292  294  291  291  289  290  293  287  291  290  297  299  288  289  294  289  289  297  294  295  295  288  295  291  287  290  287  300  293  289  290  292  287  293  295  292  291  289  292  288  294  290  287  290
          Deltas (ns): 22209  478  360  301  295  293  290  291  290  290  293  284  291  290  289  290  294  289  294  293  290  301  288  298  287  295  300  295  292  300  293  296  295  294  294  293  291  289  295  293  291  299  292  299  292  291  295  298  292
      

      The loop timings are quite consistent at least on a single system. That's a problem if an attacker is able to run the same program on the same system to establish baseline timings.

      If I estimate the entropy as the logarithm of the difference between maximum and minimum I get only 146 bits of entropy in this case. Technically above your standard of 128 bit, but my point was: nothing guarantees you get even this much entropy on a less noisy system.

      This also shows the problem with your "just run more iterations" advice: in the above sample, the first five columns provide 24 bit of entropy per column, and the remaing 45 columns only 2.6 bits. So adding more iterations at the tail end wouldn't double the entropy obtained.

      The code I used is here: https://pastebin.com/ZrL1UDEg

      1 reply →

  • You don't need 256 bits of entropy, you only need 128.

    I have tested this method on over 100 different CPUs and I have never seen such consistent output. I'm genuinely surprised to see that you only hit 92 bits of entropy, but that can trivially be fixed by doing 10x the iterations. 500 iterations is still going to put you under a millisecond of cost.

    And, for what it's worth, code I've actually shipped has combined the above technique with Fortuna, and has typically targeted 2000 bits of entropy rather than 128 (for security buffer).

    EDIT: I reviewed his code, and he's not hashing between calls to check the clock; the hash call itself causes the CPU to heat up in arbitrary ways which changes the timing between hashes and introduces more entropy; removing that call basically entirely defeats the idea behind the technique, these results are fully invalid.

    ---

    I updated the code to insert the hash call, this is what I got for his original code on my machine, and the updated code with hashing on my machine (and the difference is cryptographically meaningful):

      === Original C — no hashing ===
      Clock resolution: 0.000000001
      Deltas (ns):   50   34   19   19   13   13   13   13   13   14   13   13   13   13   13   14   13   13   14   12   13   14   13   13   13   14   13   13   14   12   13   14   13   13   14   12   13   14   13   14   13   12   13   14   14   13   13   13   13
      Deltas of deltas:   -16  -15    0   -6    0    0    0    0    1   -1    0    0    0    0    1   -1    0    1   -2    1    1   -1    0    0    1   -1    0    1   -2    1    1   -1    0    1   -2    1    1   -1    1   -1   -1    1    1    0   -1    0    0    0
      Maximum entropy: 90
    
      === C with SHA-256 between clock reads ===
      Clock resolution: 0.000000001
      Deltas (ns): 756852 1287  542  470  472  445  442  436  434  439  488  435  433  434  440  439  439  435  432  433  435  432  433  433  429  433  453  441  437  437  431  433  432  430  431  438  436  434  431  433  435  436  435  433  430  436  435  437  428
      Deltas of deltas:  -755565 -745  -72    2  -27   -3   -6   -2    5   49  -53   -2    1    6   -1    0   -4   -3    1    2   -3    1    0   -4    4   20  -12   -4    0   -6    2   -1   -2    1    7   -2   -2   -3    2    2    1   -1   -2   -3    6   -1    2   -9
      Maximum entropy: 188

    • The increase in calculated entropy comes from the first iteration being slower than the rest, but that's a bit misleading, because the first call is always going to be slower.

      Can you run the program 10 times and show me how much variance there actually is in the first column? Because if all the values lie between (say) 756000 and 757000 that's actually just 10 bits of entropy, not 19.5, and if the same applies to the other values, you're much closer to the original 90 bits.

      2 replies →

Depends in what trust do you have over your hardware/OS. If you assume the hardware is potentially backdoored, and the OS is proprietary, or even if open could have malware/rootkits that can thinker around the random number generator, the solution of using a sole implementation inside the program (assuming the sha256 function is inside the program itself) maybe better.

Sure an infected system may as well fake time values, but that is much more difficult and it's possible to detect from a userspace program. For example you mention to use getentroy, but on a compromised system you know how easy it is to change something that is implemented in a system library (e.g. libc) or even if you read /dev/random directly without passing from the libc how easy it's to make it read whatever you want?

To me that is not that bad implementation, in fact it's an implementation that is used in a lot of security software (including GPG, not as the sole source of course but as one of many).

  • If you cannot trust the platform you're running on, all bets are off. There is a reason so much effort is put in TPM and remote attestation and so on.

    A compromised kernel doesn't even have to fake any data. It can just read the generated seed directly from user space without the program ever knowing about it.

    > Sure an infected system may as well fake time values, but that is much more difficult

    clock_gettime() just reads a value that the kernel has set, so that's not particularly difficult to fake.

    If you're thinking of using RDTSC instructions directly, that's of course not portable, and at that point you might as well call RDRAND directly, which is at least designed to provide random data.

    > it's possible to detect from a userspace program.

    There is no detection that is guaranteed to work on a compromised system.

    And whatever detection you have in mind to make the algorithm resistant to tampering was _not_ part of the original for-loop. You cannot claim the for-loop is superior to just calling getentropy() because it "can detect" clock tampering, while handwaving away the actual code to detect this clock tampering.

    > it's an implementation that is used in a lot of security software (including GPG, not as the sole source of course but as one of many).

    It's fine if you use it as a strictly additional source of entropy, but then the whole argument that it is superior because it avoids syscalls goes out of the window, because you're doing strictly _more_ work.

    • The strength in this method is that it has the littlest possible surface area for upstream bugs to compromise your final entropy. Because, in the applied world, upstream bugs in "secure" system RNGs have been the cause of stolen crypto and other critical security compromises on numerous occasions.

      And, I agree that if the system is compromised to the level that the attacker can control the output of the timer, it's probably compromised to the level that the attacker can just read your generated entropy straight from memory.

      The point here is not to be fast, it's to be protected against implementation bugs on systems that weren't designed by security professionals.

      3 replies →

    • > There is a reason so much effort is put in TPM and remote attestation and so on

      If you trust TPM not to be backdoored... come on, you don't think the NSA or who else has put effort in getting a backdoor inside? They even tried to put one in Linux and it's documented, never the less in anything proprietary...

      > It can just read the generated seed directly from user space without the program ever knowing about it.

      Not that simple: it has to know exactly where in memory it's stored, and that requires understanding of the source code of the program that is encrypting data. That is not of course a simple task if someone wants to write a malware that just "steals" encrypted data from any software just by looking at the network traffic, like you would do if you compromise the RNG of the OS.

      > clock_gettime() just reads a value that the kernel has set, so that's not particularly difficult to fake.

      You can sample the call millions of time and understand if the value is truly random or there is a pattern. It's something detectable. Software like GPG that doesn't trust what the OS gives you already do that (as well as combining multiple entropy sources).

      > It's fine if you use it as a strictly additional source of entropy, but then the whole argument that it is superior because it avoids syscalls goes out of the window, because you're doing strictly _more_ work.

      Avoiding the syscall could have other benefits, not only performance. For example: a program making that syscall may be flagged by a possible backdoor as a process with something interesting in it, and thus a potential spyware may be interested in take, for example, the memory image of that program and send it to a remote system for it to be analyzed. The fact that the reading of the current time doesn't pass from a system calls means that it's not possible to identify that process as "some process that uses cryptography and thus has something interesting in it to hide".

      1 reply →

Any good crypto library will have a solid secure random source that usually combines entropy from multiple sources with a provably secure hash based mixing scheme.

Hardware RNGs can be one source, but no single source is trusted, and they're all combined in a way where even an intentionally malicious source is lost in noise and cannot actually determine output.

  • There are theoretical issues where a malicious source of entropy could control the PRNG output, but it’s not a very practical attack.

    https://blog.cr.yp.to/20140205-entropy.html

    Intel could much more easily compromise and attack systems than make an implementation of RdRand which is malicious in this manner.

    • If a deliberate covert channel is the best thing you can come up with from a vulnerability, you usually don't have much of a vulnerability.

  • That's exactly the challenge though: "any good crypto library" - there is a long history of meaningful security breached (like stolen crypto tokens) due to bugs in an upstream library, especially when using things like embedded code, alternative operating systems, newer programming languages, etc.

    The value of the iterated hashing method is that it is dead simple and has little dependency on potentially buggy upstream code; it works even in very lightweight environments designed by engineers with no experience in security.

The reason I roll entropy in userspace is because there's a very long history of "cryptographic" libraries getting it wrong (see the parent article for an example). Crypto tokens stolen because the underlying call to the web browser entropy only had 32 bits of actual randomness. Crypto tokens stolen because the underlying embedded system (like cold card) turned off some security critical features to improve performance and power.

Pretty much the only thing you can control when shipping software to many devices is that it runs on a physical CPU and has a timer. Every other RNG assumption over the decades has shown that sometimes someone upstream gets something catastrophically incorrect.