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Comment by applfanboysbgon

9 hours ago

> It estimated a human would take 6-10 weeks

You do understand this is intentionally trained into recent models for marketing purposes? "Wow, it saved me months of work in a day! This is the most amazing technology ever!!!!"... is what it intends to evoke by underpromising and overdelivering. I routinely have it helpfully suggest it will take something like "three engineer-months" to do something I do by hand without any LLM assistance in a day. The estimates may be accurate if you have literally never touched a computer in your life before and are starting to learn from there.

In the games industry I was tech lead of teams of hundreds of devs and had to deal with their estimates of this sort on a daily basis. 6-10 weeks for a total renderer rewrite is on the low end.

  • As an indie dev who built their own WASM-capable engine that I've shipped in real games, I've built both WebGL and WebGPU renderers from scratch myself in significantly less time than that. Sounds like typical corporate dysfunctionality. If you have hundreds of devs you're going to get bogged down by having a share who spend 90% of their time at the company on Reddit, another share who write actively bad code, and then maybe 10% of the employees who have a clue what they're doing dealing with the overhead of communication, meetings, other people not upholding their assigned responsibility, etc. slowing them down 10x what they could actually do.

    • 0% chance, without LLMs. WASM-capable engines would require years if not decades to build, even with expert level knowledge. See Jonathan Blow who has been working on his engine for a decade now, and he's arguably of the most talented engineers who ever lived.

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