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Comment by neuronexmachina

5 hours ago

Yeah, I was hoping it would be something to make it easier for agents to interface with Unreal Engine games.

2 comments

neuronexmachina

Reply

pavlov  5 hours ago

I was imagining a talking head avatar rendered in Unreal Engine, with lip sync and facial expressions driven by a multimodal LLM that produces the speech.

teamonkey  4 hours ago

Unreal 5.8 has a MCP plugin

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