Comment by utopiah
9 hours ago
On the contrary, if Meta didn't acquire Oculus which hadn't poached Valve staff maybe the Steam Frame would have been out years ago.
It wouldn't have been touted at the "metaverse" and a revolution of having business meeting in a virtual room... looking like a boring office and maybe it would "just" be millions of gamers, but to stay we are in a better state because of Meta is questionable.
They did invest a ton and their products (if one can manage to make abstraction why they even exist in the first place) are actually well done but the line their brought on the entire industry created unrealistic expectation.
Is it good, is it bad, I'm not actually sure but I'm rather confident to say it's not obvious.
That seem plausible. As a gamer and 3d aficionado since 3dfx voodoo 1, I've never owned a VR set and that was partly because the good ones, at least on paper, all seemed to be Meta products. I don't use any Meta products, although I am probably _used by_ Meta products, which is part of the reason I don't use them.
Now I'm getting older and have less interest in VR, certainly don't want augmented reality glasses, even if they could be used for gaming. If anything I want glasses that subtract reality, as its a little too much at times.