← Back to context

Comment by robgough

8 hours ago

One of the strengths of Rails was that it helped developers who maybe didn't always know the "best way" to build things to build in a standards compliant way – not that you couldn't do things like return a 200 for Not Found if you really wanted to etc.

I'm always pleased when working with a dev who has Rails experience even if they've since moved stack, as often they have picked up and learned the value of these good behaviours. Perhaps it's as much a community thing as a framework thing, or combination of both.

Agentic development definitely still has room to improve, but I suspect that there is some future framework (maybe even language) designed to help minimise these types of mistakes.

Interesting that all the patterns Rails adopted for humans to write better code can't easily be funneled into the LLM doing the job now. Seems like it should be.

Is it types? Are types the answer? Is it rust?

  • I think the issue with Rails, as a long time developer in that ecosystem, is that much of the default assumptions are a) not common (not so far off-piste that a human can't get used to them, but outside the center of the bell curve), and b) not explicit. So it's very common to do things like install a plugin that has across-the-repo effects but that is only documented in e.g. the config directory and the bundle. Unlike, say, NPM, when you install a new package where you explicitly have to e.g. import it everywhere you want to use it.

    As time has gone on Rails has gotten better about this, but it still means that "your rails" and "my rails" are different enough that AI could easily get confused.

    As you say, the other aspect is the intense dynamism which works against AI, which again prefers to have everything explicit and reasonable about from the text.

    So I ended up going back to Javascript after a brief 12 year digression into Ruby. I still love Ruby but it's just not the right language for the current environment and team structures - typescript is "worse is better" in the right ways that it's a much better choice for both frontend/backend being the same and better type systems.

  • Types are great. No nulls are great. Exhaustive switches are great. Derive macros and Serde are great. Detailed errors are great.

    However Rust has one serious problem, BUILDS. It’s slow and it takes up a ton of space and memory. You will be working around this on any sizeable codebase. Using cargo check to ration your compiles, a dedicated build box, etc. Now imagine you're using it for a web application with compiled maud templates... you're potentially waiting minutes to see your changes.

    If we accept that over half of the people building with rust are using agents (I'm sure this is much higher in reality), then you should also accept that there is a ton of time and resources spent on building / compiling. Optimizing this should probably be a top priority. They need someone who will be fanatical about shaving time and memory use from the build process.

> Agentic development definitely still has room to improve, but I suspect that there is some future framework (maybe even language) designed to help minimise these types of mistakes.

Maybe there will be one day, but what are the odds that it will meaningfully move the needle for existing platforms such that manual code review is unnecessary? "Blindly trust the output" is not a feasible security posture today.

  • I still review PRs, but rarely suggest changes. The most meaningful reviews come from our review bots. I mostly review broad architectural decisions as a way to keep abreast of changes in the codebase. There's a cohort of engineers I work with who I would be perfectly okay with letting the clankers review, approve, and merge their PRs. But there's a larger cohort of engineers who need what I would call a directional code review.