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Comment by ainch

1 day ago

That makes sense, thank you! Although it's telling that, with language understanding, a human player is able to discover all the goals for themself, rather than needing to have them specified and shaped up-front. Seems like we still have a long way to go on that front :)

And in terms of what I'd try, I think it's a really hard question haha! I'm interested in the idea of hierarchical world models, where you have something doing prediction on a long-horizon, abstract task level (if I beat this gym I can fight the next one) as well as a short horizon model predicting over individual inputs moment-to-moment. I believe LeCun was actually attached to a hierarchical JEPA paper for robotic control - but it's still very early days.