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Comment by Kuyawa

7 hours ago

I am going to try to build the original Prince of Persia using Swift as it is the best language for building a macOS game. Being a classic 2D cinematic platformer, Apple's native frameworks provide exactly what I need without the overhead of a massive cross-platform engine, and I love simplicity

So here goes my weekend, flag this and get a life

Share it when you're done! Even if it isn't complete complete.

  • Already started and will be ready soon, check back in an hour

    https://github.com/kuyawa/prince

    • Sorry about the delay, some bugs to swat

      2 hours later and $2 in tokens, Prince of Persia in Swift 6 for MacOS is ready (MacMini M1 and Tahoe 26.6.2 is my setup)

      Not fully tested by me (AI tested it fully on every milestone, ~340 tests) but for sure tonight I'll do it from beginning to end

      Let me know what you think, feedback is always welcome

      And btw, cmd+1..5 can change the resolution to a bigger canvas, I prefer it at cmd+5 almost full screen. Haven't tested retina display as I use a TV as monitor and resolution is not optimal

      Enjoy!

      * I love DeepSeek

      * All rights belong to their owners

      * Interesting docs to read: readme, architecture and prompt

      * There is an app in build folder, that's the game

      * Don't trust code downloaded from the internet, ask your AI model of choice to review it for malicious code. I trust DeepSeek, but you shouldn't trust me

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