Comment by PaulStatezny
6 hours ago
The rules:
* Goal: be the last fighter alive.
* Turns: each round every fighter takes one turn. Turn order is randomized every round.
* Actions: Move one cell up/down/left/right, attack an adjacent enemy for 15–24 damage, or wait. An action consumes 1 AP.
* Rocks/Obstacles: 4 random impassable cells.
* Power-ups: Gold +1 AP per turn.
* Kills: the killer gets +1 AP per turn, and heals 50 HP (no over-heal).
(Unclear while watching replays, found in README.)
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