← Back to context Comment by gavmor 2 hours ago > to change and automate your world.In what ways? 3 comments gavmor Reply nor-and-or-not 2 hours ago For example, shaping the terrain and placing items. Our automation is in its early stages, basically a proof-of-concept.Our main focus lies on manually shaping the ground, placing water and plants, growing things, at least for the current sandbox mode.But then again, this may change, depending on the interest of the players. gavmor 2 hours ago Oh, excellent. I will jam that sucker full of Hilbert curves. nor-and-or-not 1 hour ago I'm sure little aliens will like and explore it thoroughly. :)
nor-and-or-not 2 hours ago For example, shaping the terrain and placing items. Our automation is in its early stages, basically a proof-of-concept.Our main focus lies on manually shaping the ground, placing water and plants, growing things, at least for the current sandbox mode.But then again, this may change, depending on the interest of the players. gavmor 2 hours ago Oh, excellent. I will jam that sucker full of Hilbert curves. nor-and-or-not 1 hour ago I'm sure little aliens will like and explore it thoroughly. :)
gavmor 2 hours ago Oh, excellent. I will jam that sucker full of Hilbert curves. nor-and-or-not 1 hour ago I'm sure little aliens will like and explore it thoroughly. :)
For example, shaping the terrain and placing items. Our automation is in its early stages, basically a proof-of-concept.
Our main focus lies on manually shaping the ground, placing water and plants, growing things, at least for the current sandbox mode.
But then again, this may change, depending on the interest of the players.
Oh, excellent. I will jam that sucker full of Hilbert curves.
I'm sure little aliens will like and explore it thoroughly. :)