Comment by bitwize
3 hours ago
The movie Beetlejuice (1988) contains within it a sort of aesthetic manifesto from Tim Burton, in which he rails against the passing of traditional architecture under the wave of Memphis modernity.
Before they die, the Maitlands lovingly restore their Connecticut Victorian home and even keep a model of the whole town up in their attic, as if capturing for themselves a bit of the town's bucolic New England charm. When they die, the Dietzes move in, and Delia declares psychotically, "I'll go crazy if you don't let me remodel this house!" With help from the obnoxious Otho she strips away the traditional Victorian trappings and turns the house into a modernist, Memphis-inspired nightmare, forcing the Maitlands to watch in horror as their hard work is destroyed (that is until they summon the title character). In keeping with the movie's structure as a "reverse ghost story" in which the ghosts are nice and the living humans are the horror.
Personally I find Memphis fascinating (though I wouldn't want to live there). I especially appreciate its influence on the design language of Sonic the Hedgehog games, as a complement to the greater variety of slopes, gradients, and curved ramps the early games afforded, to showcase the greater capabilities of the Sega Genesis. (That's really entirely why Sonic exists; some guys at Sega played Mario 3 and figured that they could "do Mario, but better".)
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