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Comment by psygn89

8 hours ago

Isn't this technically illegal to reverse engineer and share? It's awesome but I feel like it'll hasten big companies to lobby and make some harsh laws around this type of thing. I'm surprised Claude/Fable allows this? Or do we trick them to do it?

It’s legal to have a ROM of a game you actually owned and ripped. This is simply allowing the ROM that you actually own to be played on a different console, the web.

In this case, the user is distributing the ROM which is illegal. But the method to make it work on the web is fair use. The legal way to do it would be a website where users “insert” their own rom and the website simply lets you play that ROM on the web.

> Isn't this technically illegal to reverse engineer and share?

Software engineers are devoid of copyright and trademark laws and want everything to $0 and will become the new starving artists without knowing it.

Don't be surprised to see far more mass layoffs in the games industry.

  • I understand where you are coming from, but look at what else copyright protection has brought: studios and publishers are so insecure that they want to lock consumers out of 10+ year old games so that they don't have to compete with (their own) past games.

    Maybe putting some pressure on making games that are actually new and different isn't a bad thing.

    • > I understand where you are coming from...

      I don't think you do. But please continue.

      > Maybe putting some pressure on making games that are actually new and different isn't a bad thing.

      That's not the point. It is what comes afterwards and software engineers cannot have it both ways.

      This will make game studios move to world models with the real game being never released, but only simulated and streamed to you.

      So let's see what happens.

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  • I don't think reverse engineering or open source is creating the starving artists.

    Also, video game programmers are already starving artists comparatively. To many people want to make video games to exploitation is rife. Only publishers benefit from your rhetoric. At least artists get royalties

    • > Also, video game programmers are already starving artists comparatively.

      So this is making it better for them?

      > To many people want to make video games to exploitation is rife. Only publishers benefit from your rhetoric. At least artists get royalties

      Now both the publisher and the artist (we can now include game developer) will get $0 and cannot have it both ways.

      We can accept mass decompilation of games and existing ones being sold today and offered for free, and also accept significant layoffs and the collapse of an entire industry.

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