Comment by simonw
3 hours ago
This is SVG, but recent Anthropic models have got extremely good at other forms of visual data.
Here's a Blender model I had Claude Opus 5.5 create: https://tools.simonwillison.net/blender-viewer?url=https%3A%...
And here's some animated pixel art by Opus 5.5: https://tools.simonwillison.net/kakapo-party
And some Monkey Island style music (Opus can compose music too): https://tools.simonwillison.net/scrimshaw-jukebox
Anthropic's models do all of this by outputting code. GPT-6 Astra has similar capabilities - I got this Blender model using that: https://tools.simonwillison.net/blender-viewer?url=https%3A%...
Pardon, I have a lot of questions about that Scrimshaw music text format. It's clever. Did you invent it, and is it specifically intended to be written to by LLMs? Is the editor/player LLM-coded as well, and was this its recommendation for a format that would be easy for LLMs to write? I'm wondering why this instead of say, asking it to write a .MOD file.
This is great! Love the pixel art and tunes.
Tried it with GPT-6 Astra with Ultra but the outcome was underwhelming with Blender. Maybe it was my prompting ¯\_(ツ)_/¯
They are really good at generating artifacts, which are windows within the replies containing all kind of visualization, often interactive.
They are still not great at SVG. I just asked Opus and Fable to add a background to an SVG and the results were, well, not great.
SVG is hard.