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Comment by echelon

20 hours ago

> that will be abandoned in a week, because the whole point was to get that 1M YouTube views.

Longbets 1 week, haha.

We're working our asses off on this.

Most of the team are artists who use these tools actively and we want the replacements for ourselves. I'm a filmmaker, so you can imagine my frustration of being bitten by the "unsubscribe fee".

> being bitten by the "unsubscribe fee"

I’m curious how much is your LLM bill. I’m assuming the idea is that LLMs will maintain the software? I’d be surprised, given the token economy, that you’d have to pay less than those subscriptions to LLM providers.

  • I know a few creatives that would be fine with the insane adobe fees if they felt that the fee actually paid for anything to get better. Instead it’s just a new version and rate hike every year but the same paper cut bugs and broken UI still ship.

    Crashes don’t get less frequent… etc.

    These guys have a shot now.

You're doing God's work. Keep it up! PhotoCraft is really cool, and the pace of stabilizing progress is incredible! Don't listen to people who dismiss your work without getting their hands on it.

> I'm a filmmaker, so you can imagine my frustration of being bitten by the "unsubscribe fee"

What's the 'unsubscribe fee'? Are you referring to choosing something like an annual plan instead of 'Monthly' and only getting 50% back if you cancel partway through?

As you said you're a filmmaker, if someone chooses to obtain the rights to your film for a longer period instead of a shorter period and then changes their mind halfway through, do you similarly give them 50% back?

From what I can see, Adobe prominently and clearly displays from the first public checkout page the differences between 'monthly' and 'annual' options?

  • > From what I can see, Adobe prominently and clearly displays from the first public checkout page the differences between 'monthly' and 'annual' options?

    It does now, because the FTC sued in 2024 and Adobe then corrected this, while settling in March 2026

Have you guys done any talks or written any articles on how you are developing this software?

Scaling up to this kind of complexity even with AI is still a challenge, at least for me.

I am definitely interested in alternatives, but I am not interested in an alternative that isn't supported and maintained. Though I suppose at some point I can ask my own agents to support/maintain it?

No ethical qualms here but you guys should save your money and just use Gimp! It's already free, really capable, and comes from a good and pure place of making software for its own sake. That's the kind of thing that gets you users for decade, beyond any egui rust doo dads.