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Comment by as1mov

12 hours ago

What will change is more and more software will be moved over to a cloud based subscription model with the end user device just being a crippled thin client.

And I can already see the shitwank bean counters salivating over this prospect. Imagine the possibilities, we can stuff as much DRM as we want, charge as much as possible monthly, arbitrarily restrict the terms of usage in the future. What will the user do? Run the same heavy duty software on their Intel N150 + 4GB RAM shitbox? Blah.

I mean you could always vibe code a replacement in 30 minutes. Thankfully I don’t see DRM being a problem when you can’t DRM an idea. They will try, but how is that going for the games industry currently?