Comment by Induane
1 day ago
Even though it was done with software rendering and a locked camera, the original TA engine is actually 3d, not isometric.
1 day ago
Even though it was done with software rendering and a locked camera, the original TA engine is actually 3d, not isometric.
I know i am pedantic, sorry.
The engine was more like a hybrid 2d/3d. Units were 3d, everything else brilliantly faked.
I mean, i played it on really weak machine (high end 486 or a cheap pentium), and it worked like charm, no gpu involved.