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Comment by Induane

1 day ago

Even though it was done with software rendering and a locked camera, the original TA engine is actually 3d, not isometric.

I know i am pedantic, sorry.

The engine was more like a hybrid 2d/3d. Units were 3d, everything else brilliantly faked.

I mean, i played it on really weak machine (high end 486 or a cheap pentium), and it worked like charm, no gpu involved.