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Comment by pjmlp

17 hours ago

I agree with the sentiment, however it needs to be at least OpenGL 3.3, and take advantage of shaders.

GL 2.1 supports shaders.

  • I know, but it still has lots of baggage and missing features, which is why game engines that support OpenGL tend to target OpenGL 3.3 as the minimum baseline, given that it used to be widely deployed.

    • But we're talking about AI generated code here, it shouldn't have any difficulty supporting the older API if it has the necessary features. For PS2 games I think GL 2.1 (or GL ES 2.0 or WebGL 1 which are all more or less the same thing) is largely sufficient.

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