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Comment by vunderba

3 days ago

When VL models started becoming popular a while back, a relatively common workflow was to use generative models (like the original Nano Banana) to generate initial UI mockups and then throw the images at a VL model to convert them into CSS and HTML.

However feels like LLMs such as Opus 5.5 in particular are surprisingly adept at generating UI mockups right off the bat these days. And since they’re already code, they’re much easier to modify and tweak.

Exactly, it seems to me like a workflow that is not “Bitter Lesson”-pilled and was a workaround non-capable LLMs.

We are also seeing it with people using Opus 5.5 to code shaders, motion graphics, and websites more as opposed to using, say, after effects.

  • I feel the same. For small motion graphics I am using claude in code and I think I didnt open AE for weeks. Bt when you need to put real image do scene (for example background or character) and it has to look same in 5-10 shots. Can krea keep it in same style/position through all edits? Or it can drift a bit?