Show HN: Parin – A 2D game engine between raylib and Godot, written in Dlang

1 day ago (github.com)

Always excited to see something done with Dlang. I still think that language is underrated.

  • DMD needs to work on modern Macs. I am about to have a chat with Claude over how I can make that happen at this point, I have a feeling it will involve the LLVM D compiler, some assembly witchcraft for Apple Silicon and maybe some sort of bootstrapping method. I did toy with making Mojo work on Windows, but Max is proprietary so I can only use a tiny fraction of Mojo on Windows unfortunately.