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Comment by iugtmkbdfil834

3 days ago

I am not sure I like this benchmark, but mostly, because I am not sure what it is really evaluating. It is not an idle dismissal.. multiple factors seem to complicate what it is supposed to look at ( just top of my head ):

- code generation speed - logic analysis - understanding of the game platform and how use of C may influence it - considered approaches, tactics and strategies

Don't get me wrong. It is is neat idea. I am just not sure what it measures.

Yeah giving a 1 hour limit for code generation makes the whole thing a bit incoherent. Plus, performance is just going to depend on how closely the models have memorized the best open-source Starcraft bots and can reproduce them.

  • > Plus, performance is just going to depend on how closely the models have memorized the best open-source Starcraft bots and can reproduce them.

    If that's the case then these models are failing extremely hard. 7% win rate against human written AIs that they should be copying from memory? A copy paste command should do 50%!

> I am just not sure what it measures.

All of the above, to the extent that they can be measured from a simple to verify end condition (stats, win rates, etc). Adaptability, ability to understand and progress on a task, and so on.

  • Yes, but I guess my objection is that if it attempts to measure everything then we can't really tell what it measures in what proportions.

    • Yep, that’s a feature of end to end measures, like company revenues, vehicle fuel efficiency, or human life expectancy.

      The customer may not care what the internal contributions are to such a measure. Instead it represents the customers’ overall values in some way.

      1 reply →

Also: given that the human written bots are almost certainly in the training data, the winning rate against human-written bot seems to be not well-calibrated. You would expect at least they are 50% or better, given that they can "memorize" the best human-written bot.

Worth digging into the protocol and see what went wrong.

  • Top bots are in the ballpark of 50kloc. Even large LLMs are not so large that they can memorize all the world's data like that. And all the fine-tuning that compression loses comprises most of the work in the first place.