Comment by maccard
2 days ago
The intent of the EU privacy directive was to clarify when websites were storing your data, instead every website has a click through banner that says they use cookies.
The actual implementation is very important.
2 days ago
The intent of the EU privacy directive was to clarify when websites were storing your data, instead every website has a click through banner that says they use cookies.
The actual implementation is very important.
I don't see the parallel here. You're saying you think that if companies are required to make the server binaries available after shutting down a live service game, people are going to be spammed by banners? Or is there some other emergent effect you're concerned about that you expect me to be able to infer?
I don't think this comment is made in good faith.
> Or is there some other emergent effect you're concerned about that you expect me to be able to infer?
Removing the unneeded snark, yes. A well intended, but poorly implemented law will not have the desired effect. If the law states that F2P games are exempt, for example (as Stop Killing Games has suggested), you'll find a massive swing towards free games with $60/80/100 in-game purchases to access the actual content.
I don't think your comment was in good faith either, hence the snark in my reply. When someone says "this is bad and I think it shouldn't be allowed", responding "solving the problem in a poor way is bad" isn't a meaningful comment. You went out of your way to describe what I was saying as bad without explaining what you thought was bad about it while maintaining an air of intellectual superiority. If you're surprised that leads people to respond negatively, I'm not sure what to tell you.
One general difficulty with implementing this is dealing with the case of a company going under. It's hard to compel performance out of a bankrupt organisation, so in a lot of cases it might still fall through. (And if this becomes a thing, you might see video game studios setting up companies to operate each game to exploit this).
I think it’s pretty much guaranteed that this would lead to a rush to the Hollywood model of a studio per project with contractors jumping between them. It work(s/ed) for movies because it was all in Hollywood but there isn’t really an equivalent for game developers.