← Back to context Comment by aaomidi 1 day ago My guess is indie devs would actually mostly be fine with this. 2 comments aaomidi Reply tripleee 1 day ago My guess is this wouldn't even be required for 95% of indie devs knollimar 9 hours ago And what about the 5% who are making a really cool online co op game who can't vendor any dependencies now?Does an LLC shield this? Do you have to carry the perpetual 25% on your balance sheet indefinitely?
tripleee 1 day ago My guess is this wouldn't even be required for 95% of indie devs knollimar 9 hours ago And what about the 5% who are making a really cool online co op game who can't vendor any dependencies now?Does an LLC shield this? Do you have to carry the perpetual 25% on your balance sheet indefinitely?
knollimar 9 hours ago And what about the 5% who are making a really cool online co op game who can't vendor any dependencies now?Does an LLC shield this? Do you have to carry the perpetual 25% on your balance sheet indefinitely?
My guess is this wouldn't even be required for 95% of indie devs
And what about the 5% who are making a really cool online co op game who can't vendor any dependencies now?
Does an LLC shield this? Do you have to carry the perpetual 25% on your balance sheet indefinitely?