Starcraft: Ashfall

20 hours ago (starcraft-shooter-2026.pages.dev)

Cool visuals, but doesn't count as a game for me. Can you do anything that make sense, except selecting the upgrade?

Could be a nice little game, though. Strip the IP and let the AI implement a bit more for the user to do.

  • It’s actually very addicting once you play a couple of sessions. The scoreboard is crazy. Still don’t know how anyone makes it past wave (layer) 35-37.

  • Once you get high enough you can switch commanders which gives additional upgrades and active powers.

I've been seeing a lot of Pokemon games recently as well, are companies just not enforcing their copyright/trademarks anymore?

This is the second (probably vibecoded?) game in the last few days that I've seen using blizzard ip (the other being d2survivors.lol)

Fun game.

I have to pick a new upgrade every 3 seconds. I thought they did that to stave off boredom, but actually it increases decision fatigue. (I just wanna shoot!)

I did not touch the controls at all, and I still won with zero losses on the first level - that does not inspire confidence.

  • In snowball games like this, losing a unit marks the beginning of the end. As such, you really have to go out of your way to lose units in the tutorial.

Is this AI generated? Pretty impressive if that is the case

  • Definitely smells like ai. I don't think a human would spend so much time on the graphics and effects and not have streamlined the gameplay a bit.

  • The opposite would be correct. AI generated is the norm, and it would be impressive to spend xxx hours creating this when AI can do it in 4 hours

  • Assets are very easily duplicated because of the editor that ships with the game. Not as impressive as it would be if it were other games with more tightly-locked assets.

So what's the meta?

  • there is no meta but what we vibe

    • I'm noticing that armor pen is super important later on. However, eventually get rekt.. I'm curious how the top person got to the layer he is in now. I'm stuck at layer 26.

Great game. It took me way too long to figure out I could use keyboard to control the positioning instead of mouse.

Fun, but... how is this not already taken down by copyright strikes? I mean straight rips of audio assets, music, 3d assets, graphics, even the damn name...

A mix of everything. Stolen from everywhere. We have AI, but people are still the bottleneck. They lack creativity and ideas :D. lol

This is, respectfully, slop piggybacking on nostalgic associations with stolen assets.