Comment by polyterative
9 hours ago
Not fully relevant to the comment, but I've noticed that most motion sickness issues derive from an FOV which is too low.Big companies set it lower for performance reasons I guess, but on PC I always loved to crank it. And it's not about sitting closer or about the distance in itself, it's about the ratio of the size of the screen to the vision field it occupies
For me it was more about the mismatch between what my eyes saw and what my inner ear felt.
Running around in first person while sitting or standing in a room took some real getting used to. But cockpit games or mostly stationary (in a reasonably small volume) standing-perspective games were fine.