Comment by Philpax
2 hours ago
I suspect that the additional friction in doing these things in Rust is still largely outweighed by everything else. I won't deny the friction - it's definitely there - but it has never been large enough for me to consider using anything else (especially reverting to C++!)
With that being said, I did write a compiler to specifically help me match C++ memory layouts in Rust [0], so I might be an outlier case :-)
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