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Comment by ChrisRR

21 hours ago

Sounds fair. If you essentially already have a TV or other device as a thin client, I can see many people happily paying $12 for 50 hours compared to spending $1000 on the entire console

Yeah like the Google Stadia. I think there was news of someone who spent >100s of hours on Red Dead Redemption 2 only to have all his save data wiped when Stadia shut down.

Edit: Looks like Rockstar did the guy a favour and it was 6000 hours (https://www.nme.com/news/red-dead-redemption-2-stadia-player...)

It will be $1/hour in a year. Then you will have to pay a different rate for better graphics. These things don't end well. Once they see that they have a stable customer base, they will figure out how to squeeze even more money from their customers. Of course, it will be advertised as something that the customers themselves required and they do it for them, not for themselves.

  • can't wait for the ad-fueled cheap tiers right when some games publish as streaming only

Then again, once the tolling infrastructure is in place and normalized, it’s all too easy to boil the frog…