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Comment by dahart

10 hours ago

> The designers would fully texture out the inside of a dresser draw that will never be showing in the film. The idea was imagine how much attention to detail

Hehe, as an ex FX animator/TD, this sounds kinda funny to me, there’s likely more to the story. If they knew for sure the textures weren’t going to be shown, it’s a waste of time, not craftsmanship or attention to detail. But it’s plausible because often modeling & surfacing departments have to start work before the shots & camera are fully planned. And sometimes there are camera changes late in the production. It could be that someone’s shot that saw the inside of the dresser drawers got cut, that surfacing expected the drawers to be open in a shot, or that a scene inside the drawer was in storyboards but didn’t make it to layout, stuff like that happens a lot. But no productions are having artists work on stuff that they know will never be shown in the film.

Yea. As much as I love the details artists will put into a shot, every good animator and VFX person worth their salt also knows every trick in the book to shave time off. Almost no chance they'll design the interior of something thats not planned in storyboard unless they were in concept stage.

That's what I'd have thought too, it's more of a just in case thing, if the director later wanted a shot inside the drawer.

  • That's interesting. So, filling in details on demand with something like Gaussian splats and then backfilling them later on could save a lot of "wasted" time.