Comment by MattDaEskimo
17 hours ago
Why? Why would a non-deterministic engine be better for a game when it can be instead structured and made deterministic and then more effectively distributed to consumer hardware?
17 hours ago
Why? Why would a non-deterministic engine be better for a game when it can be instead structured and made deterministic and then more effectively distributed to consumer hardware?
It wouldn't be better for players. It would be better for companies because the user no longer owns the computer that runs the game.
You can still stream a deterministic world to the player.
And a month or so of development time. Pure IP re-selling.
October? Yeah, just release the "Spiderman saves Halloween" prompt.
This is a wet dream for big studios.
it's not, it just sounds cooler to say prophetic things like this these days