Comment by ZiiS
1 day ago
Stadia is dead because if you have a data-center of GPUs you are using them for AI. It has nothing to do with input lag and graphics degradation.
1 day ago
Stadia is dead because if you have a data-center of GPUs you are using them for AI. It has nothing to do with input lag and graphics degradation.
Oh no my guy, you are misremembering, stadia died a quiet death long before AI.
The latency was no good even on fast internet for even slow games. It is and was pointless.
Stadia was pretty good, be it OnLive was similar quality in like 2010. It even had the best version of Cyberpunk 2077 when that launched. But the model was free version of the service for a limited resolution AND you have to buy games there OR a subscription based option and you still have to buy games there.
That made no sense and wasn't a viable business model.
stadia died way beforehand, history is useful
https://www.denofgeek.com/games/why-google-stadia-failed-shu...
I am sure the are other typical Google fumbles that would have meant they were not the victor; but I am sure an equivalent service would be mainstream today if AI had not dramatically changed the economics. [also Google bought DeepMind in 2014; 'way beforehand' is and odd way to look at it]
I disagree, dropping below 60 FPS will be noticed and turn players away, you are not getting that with good input handling even today, it has nothing to do with GPUs and everything to do with networking
> beforehand...
is about the craze, the ChatGPT moment and beyond, when GPUs demand went exponential, not when various types of Ai algorithms were available
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