Comment by emmanueloga_
12 hours ago
I was thinking "that's really good writing", so I search lead writer for Deus Ex, points to [1]. Makes me want to read a book from her, but seems like she mostly writes for games, afaict.
EDIT: I had the wrong writer. Sheldon Pacotti was the lead writer of the original Deus Ex (2000). He wrote the AI dialogue, so the Morpheus quote is almost certainly his. Chris Todd and Austin Grossman also wrote for the game. Mary DeMarle wrote the later prequels (Human Revolution, Mankind Divided).
Pacotti has more books on his site [2]. Anyone familiar?
EDIT 2: Someone recommended Demiurge in this very post!
The linked article calls Deus Ex "pulp, not prophecy." I think "pulp" is a method, not a statement about quality (not sure if the author of the article has the same thing in mind).
I also love the pulpy/noir dialogue in Max Payne first games (1, 2). What are other games with good writing like this? (not necesary pulp)
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