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Comment by AndriyKunitsyn

3 hours ago

>But NFSU2 is abandonware that isn't available anymore so I hope they just leave it alone.

There is a concept in US law: a trademark can be considered abandoned if the owner does not want to get into legal fights over its use. I am not a lawyer, but I guess something like this can be said about NFS trademark and the game's copyright in general - even if EA doesn't want to fight over this, they should, otherwise they risk losing/diminishing the value of IP. For a company which has IP as its main asset, it'd be bad.

Every time this is brought up I always think why can't the company setup a simple website where you pay 1 dollar and get a license?

  • Games are bundles of licenses themselves. That music costs money, as do other assets and sometimes engines. And over time some of those licenses can expire or require renegotiation. Sometimes it's easier to just stop selling something than figure all that out.

  • Massive issue with a game like NFSU2 is all the licensed music. I just watched a video (https://www.youtube.com/watch?v=QGdLZTgMDd4&t=735s) of an EA producer working on bringing back old games, and he said it took them over a year just to get the music licenses for a 30 year old game. And that's if they can get the licenses. Famously, no one really knows who owns the game No One Lives Forever, and the supposed rights holders aren't particularly interested in digging through their pre-digital legal archives to try to find the required documents that assert those rights.

  • Because this is a billion dollar corporation and those typically hire cutthroat teams that negotiate with other cutthroat companies. I recently tried licensing a 50-year-old unaired raw video from a news corporation. It's in the range of $5-10k. We're talking b-roll with dead air and such.. big companies aren't interested in this stuff