Comment by wmeredith
11 years ago
No one has mentioned it yet, but this is an in browser version of the excellent iOS app Threes: http://www.joystiq.com/2014/01/30/addictive-ios-puzzling-com... (no affiliation, just a fan)
11 years ago
No one has mentioned it yet, but this is an in browser version of the excellent iOS app Threes: http://www.joystiq.com/2014/01/30/addictive-ios-puzzling-com... (no affiliation, just a fan)
It's similar, but different. With Threes you combine 1s and 2s to make 3s, then similar numbers to double them. Also, the tiles in Threes only shift at most one spot at a time - with this game, everything's flung to the other side of the board.
It's much better than Threes because there's not a single reason why Threes should take almost 1 min to start on iPhone 4S.
Stealing all your contacts takes time, you know?...
While this is often true with games, given that Threes doesn't use your contacts, I would be quite surprised if this was the reason.
In-app anayltics initialization is a bitch too. So many motherships to talk too, so little time.
It is very strange. Is the app not written with native code?
Threes uses Unity. I would guess that contributes to the performance issues its been having.
I had more fun with this than Threes. I think it's how the tiles slide all the way over.
I agree, there's something satisfying about sliding all the things with just one keystroke. I wonder if it's like that desire to chuck things in parabolic arcs that made Angry Birds so popular? I actually bought Threes from the iOS App Store but I've spent much more time on this game for whatever reason.
Quite similar to Tripple Town also.