Comment by wolfd

10 years ago

You wanted optimized code size and optimized performance?

I mean, sure, but think about how big 4KB is, the tricks that are being used to create the scenes are crazy hacks using default Windows sound files and literally anything the executable can reference on the cheap.

Procedural content generation is really expensive (in general), but that's the beauty of it. You find a way to abstract the content into an algorithm, and then you can reduce the size of the assets, but you pretty much always need to pay the price somewhere.

But hey, I understand the sentiment, I wish Slack didn't consume 2 GB of RAM on my machine.