Comment by tripzilch
9 years ago
Anyone know of some good/great demo-programming tutorials of similar quality for the modern age? I teach kids programming (and math and stuff) at a youth centre, and some of them are wicked smart and would dig this like I digged it when I was their age.
But I can't really expect them to go pixel-bashing in the ancient Turbo Pascal IDE (regardless how great it is), nor do I believe that `mov ax, 13h; int 10h` still even works on modern OSes, without an emulator ;-)
I got one of them coding a cool interference circles effect and a Mandelbrot-zoomer in Processing. It's Java without the boilerplate to get a window and gfx primitives, which is just great. But afaik nobody in the scene uses it. It is used by digital/generative artists, but they often have the hardware power to get away with inefficient Java implementations (nor is their work always as "shiny" as demoscene productions, demoscene always[0] aims to impress, digital art can have diferent motivations).
BTW--just to gloat a bit here--I saw .kkrieger at the big screen on BP04 when it was released whoohoo ahem
[0] yes there are exceptions but no they don't win parties :-p
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